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Final fantasy type 0
Final fantasy type 0










SMAA 1Tx handles anti-aliasing duties, resulting in a sharp and clean image throughout thanks to its robust temporal component, where information from past frames is blended into the present. Let's get the basic stuff out of the way - the original 480x272 resolution of the game sees a sizable 17x bump to full 1920x1080 on both consoles. The final product is a mixed bag, but the sheer number of technical accomplishments on hand is very impressive. The talented Japanese development house has crafted a new engine with features rivalling any other modern renderer on the market today, with Square-Enix handling the spruced-up assets. The gap has never been so wide - porting from the almost eleven-year-old PSP hardware with its sub-PS2 spec is a gargantuan task and one that Hexadrive hasn't taken lightly. It may not seem like it at first glance, but Final Fantasy Type-0 HD is one of the most ambitious remasters we've played.












Final fantasy type 0